Objective: -
Summary: -
Skills: -
Experience: -
Hobbies:-
To obtain an engaging technical artist position at a game company that is excited about what they are creating. I am looking to work with a fun and talented team where I can really help to build some great games.
3d Technical Artist working in the Gaming/Animation industry. writing the real-time sharers, rigging characters, developing the games, tools, scripts, and plug-ins inside and out of the content creation packages used on my teams, as well as designing, creating, and maintaining art pipelines.
Platform: Window | Mac | Linux
Engines: Unity | Unreal | Lumberyard
Software: Maya | 3ds Max | Photoshop | Perforce | Smart Git | Aftereffect | Spine 2d
Languages: C# | Python | Mel | Max Script
Hike Pvt. Ltd New Delhi| [Sr. Technical Artist]
Sept 2021 - Ongoing
Responsibilities: [Technical Artist]
Handling the tech responsibility managing art pipeline for NFT/AR/VR. Developing tools and scripts, responsible for 3d asset, artist work flow and game optimization.
PragmaticPlay Pvt. Ltd Noida | [Technical Artist]
Oct 2019 - Oct 2021
Responsibilities: [Technical Artist]
Designing and maintaining art pipeline for mobile AR/VR and virtual sport games, developing tools and scripts, responsible for 3d asset, artist work flow and game optimization.
Ratna Sagar Pvt. Ltd New Delhi | [Technical Artist]
Jan 2018 - June 2019
Responsibilities: [Technical Artist]
Designing and maintaining asset/rigging pipeline for mobile AR/VR app and writing
tools, Responsible for 3d asset from modeling to mobile app, artist work flow and app optimization
Zynga Game India Pvt. Ltd Bangalore | [Technical Artist]
March 2015 - Dec 2017
Projects: Farm Ville 2 | Empires & Allies
Responsibilities: [Technical Artist]
Designing and maintaining art pipeline,construct animation and character modeling pipeline, behavioral scripting for characters, animals, using JSON, artist work-flow and game optimization.
Xentrix Studio Pvt. Ltd Bangalore | [Rigging Artist]
June 2012 - March 2015
Projects: Beware The Batman
Responsibilities: [Rigging Artist /Tools developer]
Developed auto rigging & skinning system for department.
Created new tools for animation department.
Keeping myself fit and exploring about the same.
Participating in social and art activities.