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Rigging Characters, horse,object, and environment for virtual sport animation, and helped with UE4 support on that project as well as other r&d projects.Character modeling pipeline.
Rigging Characters,object, and environment for animation
Create Tools for Animators
Construct Animation and Character modeling pipeline
Behavioral scripting for characters, animals, and buildings using JSON
Empires & Allies
Handled complete Art pipeline and asset integration.
Rigging Characters, object, and environment for animation. Artist workflow optimization, Game Optimization
Have developed the complete game
from scratch, handled complete Art
Basic car game using Python Pygame.
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